Awsome game UI made easy(-er)
Aug 26 2011
When I see programs like Scaleform, I regret not being able to design great layout or program games.
Have a look at the demo videos. It comes very close to the Sci-Fi UIs I love!
On User Experience, accessibility, usability and such…
Aug 26 2011
When I see programs like Scaleform, I regret not being able to design great layout or program games.
Have a look at the demo videos. It comes very close to the Sci-Fi UIs I love!
Jun 22 2011
Apple has unquestionably got something right when we’re talking about mobile experience.
Here are their iOS Human Interface Guidelines. Read and learn.
Jan 10 2011
If this graph is correct, the amount of smartphones will surpass regular phones in Q3 of 2011.

On Sitepoint, they draw the conclusion that this means the future of mobile internet, but I think the cost of mobile datatransfer needs to go down first.
Oct 18 2010
Nice example of good usability. It uses a Microsoft Surface to display a social media stream.
Jan 31 2010
Below some nice videos of how Microsoft sees the future. Even though the devices aren’t available yet, we can already learn some lessons about the usability of the interfaces.
Jan 26 2010
An interesting read about the death of tag clouds.
These clouds are a typical example of Web 2.0 user interface items. However they are frequently just used because of this and not to aid in the finding/browsing of information.
I don’t think they will die out completely, because they do serve a purpose, but I think we’ll see less and less of them.
Jan 07 2010
Jul 16 2009
As more and more touch-enabled devices enter our daily lives, some attention should be given to the usability aspect of the interface as well.
Guifx has a nice 4-rule article on how to label touchscreen interfaces.
Apr 22 2009
A great video from Punchcut, entitled Considerations for Designing Touch UI.
Their 5 considerations: